API ReferenceGlobalsEnvironmentLoader

# Class: EnvironmentLoader

# Hierarchy

# Implements

# Index

# Constructors

# Properties

# Methods

# Constructors

# constructor

+ new EnvironmentLoader(creator: string): EnvironmentLoader

Defined in packages/common-core/src/services/environment-loader.ts:33

Parameters:

Name Type
creator string

Returns: EnvironmentLoader

# Properties

# creator

creator: string

_Implementation of Context.creator_

Defined in packages/common-core/src/services/environment-loader.ts:11

# Methods

# getEnvironmentMap

getEnvironmentMap(): Texture

Defined in packages/common-core/src/services/environment-loader.ts:43

Returns: Texture


# onEnvMapUpdate

onEnvMapUpdate(fun: function): void

Defined in packages/common-core/src/services/environment-loader.ts:107

Every function added here gets only called once

Parameters:

fun: function

▸ (): void

Returns: void


# registerEnvironmentChangedCallback

registerEnvironmentChangedCallback(callBack: any): void

Defined in packages/common-core/src/services/environment-loader.ts:85

Parameters:

Name Type
callBack any

Returns: void


# setEnvMap

setEnvMap(material: MeshStandardMaterial): void

Defined in packages/common-core/src/services/environment-loader.ts:111

Parameters:

Name Type
material MeshStandardMaterial

Returns: void


# setRendererAndScene

setRendererAndScene(renderer: WebGLRenderer, scene: Scene): void

Defined in packages/common-core/src/services/environment-loader.ts:80

Parameters:

Name Type
renderer WebGLRenderer
scene Scene

Returns: void


# Static setEnvironmentMap

setEnvironmentMap(material: MeshStandardMaterial, envMap: Texture): void

Defined in packages/common-core/src/services/environment-loader.ts:26

Parameters:

Name Type
material MeshStandardMaterial
envMap Texture

Returns: void