configurator-core/src/roomle-configurator.
# Hierarchy
ObjectRenderCache
# Implements
# Table of contents
# Constructors
# Methods
# Constructors
# constructor
• new ObjectRenderCache()
# Methods
# addLineOrPoint
▸ Abstract addLineOrPoint(object3d): void
# Parameters
| Name | Type |
|---|---|
object3d | Object3D<Object3DEventMap> |
# Returns
void
# Implementation of
# addMesh
▸ Abstract addMesh(mesh): void
# Parameters
| Name | Type |
|---|---|
mesh | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap> |
# Returns
void
# Implementation of
# addObject
▸ Abstract addObject(object3d): void
# Parameters
| Name | Type |
|---|---|
object3d | Object3D<Object3DEventMap> |
# Returns
void
# Implementation of
# addToCache
▸ addToCache(object, updateObjectData): void
# Parameters
| Name | Type |
|---|---|
object | Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap> |
updateObjectData | ObjectCacheData |
# Returns
void
# clear
▸ clear(): void
# Returns
void
# Implementation of
# dispose
▸ Abstract dispose(): void
# Returns
void
# Implementation of
# onAfterRender
▸ onAfterRender(): void
# Returns
void
# Implementation of
# onBeforeRender
▸ onBeforeRender(): void
# Returns
void