configurator-core/src/roomle-configurator.
# Table of contents
# Constructors
# Methods
# Constructors
# constructor
• new BlurPass(blurShaderParameters?
, parameters?
)
# Parameters
Name | Type |
---|---|
blurShaderParameters? | ShaderMaterialParameters |
parameters? | Object |
parameters.passRenderer? | PassRenderer |
# Methods
# dispose
▸ dispose(): void
# Returns
void
# render
▸ render(renderer
, renderTargets
, uvMin
, uvMax
): void
# Parameters
Name | Type |
---|---|
renderer | WebGLRenderer |
renderTargets | WebGLRenderTarget <Texture >[] |
uvMin | number [] |
uvMax | number [] |
# Returns
void