configurator-core/src/roomle-configurator..PassRenderer

# Table of contents

# Constructors

# Methods

# Constructors

# constructor

new PassRenderer()

# Methods

# clear

clear(renderer, renderTarget, clearColor?, clearAlpha?): void

# Parameters

Name Type
renderer WebGLRenderer
renderTarget WebGLRenderTarget<Texture>
clearColor? ColorRepresentation
clearAlpha? number

# Returns

void


# render

render(renderer, scene, camera, renderTarget, clearColor?, clearAlpha?): void

# Parameters

Name Type
renderer WebGLRenderer
scene Scene
camera Camera
renderTarget WebGLRenderTarget<Texture>
clearColor? ColorRepresentation
clearAlpha? number

# Returns

void


# renderScreenSpace

renderScreenSpace(renderer, passMaterial, renderTarget, clearColor?, clearAlpha?): void

# Parameters

Name Type
renderer WebGLRenderer
passMaterial Material
renderTarget WebGLRenderTarget<Texture>
clearColor? ColorRepresentation
clearAlpha? number

# Returns

void


# renderWithOverrideMaterial

renderWithOverrideMaterial(renderer, scene, camera, overrideMaterial, renderTarget, clearColor?, clearAlpha?): void

# Parameters

Name Type
renderer WebGLRenderer
scene Scene
camera Camera
overrideMaterial Material
renderTarget WebGLRenderTarget<Texture>
clearColor? ColorRepresentation
clearAlpha? number

# Returns

void