configurator-core/src/roomle-configurator.
# Implemented by
# Table of contents
# Methods
- getCameraOffset
- getMain
- getScene
- getStorage
- getUnitFormatter
- setCameraOffset
- setEnvironmentMap
- updateScene
- updateSize
# Methods
# getCameraOffset
▸ getCameraOffset(): CanvasOffset
Gets the available screen space for our item default: 'left: 0, top: 1, right: 1, bottom: 0'
# Returns
# getMain
▸ getMain(): default
# Returns
# getScene
▸ getScene(): Scene
Returns the three.js scene (https://threejs.org/docs/#api/en/scenes/Scene) WARNING: This is the actual scene (reference) and not a copy!
# Returns
Scene
# getStorage
▸ getStorage(): default
# Returns
# getUnitFormatter
▸ getUnitFormatter(): default
# Returns
# setCameraOffset
▸ setCameraOffset(offset
): void
Sets the available screen space for our item Example 1: right 0.9 means 10% padding on the right side Example 2: bottom 0.2 means 20% padding on the bottom side default: 'left: 0, top: 1, right: 1, bottom: 0'
# Parameters
Name | Type |
---|---|
offset | CanvasOffset |
# Returns
void
# setEnvironmentMap
▸ setEnvironmentMap(params
): void
# Parameters
Name | Type |
---|---|
params | EnvMapParams |
# Returns
void
# updateScene
▸ updateScene(): void
Updates the scene (recalculating bounds) and restart rendering
# Returns
void
# updateSize
▸ updateSize(): void
# Returns
void