common-core/src/utils/shims.InitDataDefinition

Init data parameter which can be used in configurator AND planner

# Hierarchy

# Table of contents

# Properties

# Properties

# applyCurrentGlobalParameters

Optional applyCurrentGlobalParameters: boolean

Description

If set to true it will try to apply all current global parameters to the loaded object

# Inherited from

ConfiguratorInitData.applyCurrentGlobalParameters


# autoQuality

Optional autoQuality: boolean

Description

If set to true the configurator will make sure every device has great user experience with fluid frame rate. If set to false the configurator will always show the highest quality possible. That could lead to stutter and other problems on low-end devices. We advise you to only turn off "autoQuality" if you really know what you are doing. usage: autoQuality=false

Groups

scene-settings

# Inherited from

CommonInitData.autoQuality


# cameraRestriction

Optional cameraRestriction: number

Description

When set this param restricts the camera rotation to the given angle (e.g. 45 degree), this overrides minHorizontalCameraAngle and maxHorizontalCameraAngle default: not set -> no camera restriction usage: cameraRestriction=45

Groups

scene-settings

# Inherited from

ConfiguratorInitData.cameraRestriction


# cameraSpacing

Optional cameraSpacing: number

Description

Adds the given spacing (in centimeters) to the loaded object. This is then used to calculate the initial camera distance default: 0 usage: cameraSpacing=100, zoom out further by increasing camera spacing by 100 centimeters cameraSpacing=-30, zoom in further by decreasing camera spacing by 30 centimeters

Groups

scene-settings

# Inherited from

ConfiguratorInitData.cameraSpacing


# colors

Optional colors: ColorsIn3dScene

Description

Can be used to personalize colors used in the 3D scene

Groups

scene-settings

# Inherited from

CommonInitData.colors


# customShading

Optional customShading: CustomShadingParameters

Description

Customized shading properties for the overall appearance

Groups

scene-settings

# Inherited from

CommonInitData.customShading


# customShadingMoc

Optional customShadingMoc: CustomShadingParameters

Description

Customized shading properties for the overall appearance in MOC

Groups

scene-settings

# Inherited from

CommonInitData.customShadingMoc


# debug

Optional debug: boolean

Description

This flag enables:

  • Scripter debug logs (e.g. which parameter is not assigned to a parameter group)
  • Free camera movement (no restrictions, camera stays after reload, panning using Shift key)

# Inherited from

CommonInitData.debug


# envMapIntensity

Optional envMapIntensity: number

Description

Set the intensity of the environment map

Groups

scene-settings

# Inherited from

CommonInitData.envMapIntensity


# envMapRotation

Optional envMapRotation: number

Description

Set the rotation of the environment map in radians, between 0 and 2 * PI, rotates counter-clockwise

Groups

scene-settings

# Inherited from

CommonInitData.envMapRotation


# envMapUrl

Optional envMapUrl: string

Description

Url to an exr or hdr env map

Groups

scene-settings

# Inherited from

CommonInitData.envMapUrl


# floorMaterialsTag

Optional floorMaterialsTag: string

Deprecated

Description

define which floors to load

# Inherited from

ConfiguratorInitData.floorMaterialsTag


# highlighting

Optional highlighting: string

Description

Sets the behavior of the highlighting of a hovered component. usage: highlighting=smart

# Inherited from

ConfiguratorInitData.highlighting


# id

Optional id: string

Description

The item id or configuration id of the item which should be loaded. Examples: Configuration id: usm:frame:2449773A7F54278EBB61A67A10EF6A10E8BB6F38BE775B028AC050B438414507 Item id: usm:frame

# Inherited from

CommonInitData.id


# initialFloorMaterial

Optional initialFloorMaterial: string

Deprecated

Description

Set the floor material which is used when loading the configurator For different options see @roomle/web-sdk/configurator-core/src/environment/dynamic-environment-setting-loader#EnvironmentSetting

# Inherited from

ConfiguratorInitData.initialFloorMaterial


# isItem

Optional isItem: boolean

Deprecated

Description

Set if the currently loaded id is an item or a configuration. In the new configurator UI this is determined automatically based on the id.

# Inherited from

CommonInitData.isItem


# legacyLight

Optional legacyLight: boolean

Description

Use old light setting instead of env maps

Groups

scene-settings

# Inherited from

CommonInitData.legacyLight


# ls

Optional ls: string

Description

Load a predefined light setting, eg: ls=sofa

Groups

scene-settings

# Inherited from

ConfiguratorInitData.ls


# maxHorizontalCameraAngle

Optional maxHorizontalCameraAngle: number

Description

When set this param restricts the right/horizontal camera rotation to the given angle (e.g. 45 degree) default: not set -> no camera angle restriction usage: maxHorizontalCameraAngle=45

Groups

scene-settings

# Inherited from

ConfiguratorInitData.maxHorizontalCameraAngle


# maxLightSources

Optional maxLightSources: number

Description

Set the maximum number of light sources extracted from the environment map

Groups

scene-settings

# Inherited from

CommonInitData.maxLightSources


# maxVerticalCameraAngle

Optional maxVerticalCameraAngle: number

Description

When set this param restricts the up/vertical camera rotation to the given angle (e.g. 45 degree) default: not set -> no camera angle restriction usage: maxVerticalCameraAngle=45

Groups

scene-settings

# Inherited from

ConfiguratorInitData.maxVerticalCameraAngle


# meshSelection

Optional meshSelection: boolean

Description

When mesh selection is enabled, the meshes of the object are used directly for highlighting. Setting it to false could be useful for square/rectangular (shelf) items.

# Inherited from

CommonInitData.meshSelection


# minHorizontalCameraAngle

Optional minHorizontalCameraAngle: number

Description

When set this param restricts the left/horizontal camera rotation to the given angle (e.g. 45 degree) default: not set -> no camera angle restriction usage: minHorizontalCameraAngle=45

Groups

scene-settings

# Inherited from

ConfiguratorInitData.minHorizontalCameraAngle


# minVerticalCameraAngle

Optional minVerticalCameraAngle: number

Description

When set this param restricts the down/vertical camera rotation to the given angle (e.g. 45 degree) default: not set -> no camera angle restriction usage: minVerticalCameraAngle=45

Groups

scene-settings

# Inherited from

ConfiguratorInitData.minVerticalCameraAngle


# mode

Optional mode: Enumify<{ CAMERA_2D: "2D" = '2D'; CAMERA_3D: "3D" = '3D'; CAMERA_FP: "FP" = 'FP' }>

Description

Select with which camera mode to start initially. usage: mode=2D options: 2D, 3D, FP

# Inherited from

PlannerInitData.mode


# offlineSync

Optional offlineSync: string

Deprecated

Description

Download all necessary files to run the configurator in offline mode

# Inherited from

ConfiguratorInitData.offlineSync


# offset

Optional offset: CanvasOffset

Deprecated

Description

Change the offset of the camera. For example if you add a margin left (0.1 means 10%) then the item moves to the right. This value is overridden in the new configurator UI.

# Inherited from

CommonInitData.offset


# precisionCm

Optional precisionCm: string

Description

Set how many positions after the decimal point should be shown. For example: 123,45 -> precisionCm=2 -> 123,45 123,45 -> precisionCm=1 -> 123,5 123,45 -> precisionCm=0 -> 124

# Inherited from

CommonInitData.precisionCm


# precisionInch

Optional precisionInch: string

Description

Set how many positions after the decimal point should be shown. For example: 8' 1.68" -> precisionCm=2 -> 8' 1.68" 8' 1.68" -> precisionCm=1 -> 8' 1.7" 8' 1.68" -> precisionCm=0 -> 8' 2"

# Inherited from

CommonInitData.precisionInch


# restrictionLevel

Optional restrictionLevel: number

Description

restrictionLevel defines visibility of parameters and possible children

# Inherited from

CommonInitData.restrictionLevel


# sceneLight

Optional sceneLight: DefaultEnvironmentSceneType

Description

Generate environment map from a scene instead of env maps use all_around for an surrounding light use front for a mainly frontal light

Groups

scene-settings

# Inherited from

CommonInitData.sceneLight


# shading

Optional shading: SceneShadingType

Description

General shading properties for the overall appearance default: for planner and a configurator with colorful, metallic or wooden materials bright: for a configurator with white and bright materials

Groups

scene-settings

# Inherited from

CommonInitData.shading


# showArButton

Optional showArButton: boolean

Deprecated

Description

Set if the AR button should be shown. In the new configurator UI this is in the configurator settings object called buttons.

# Inherited from

CommonInitData.showArButton


# showInfos

Optional showInfos: boolean

Deprecated

Description

Shows partlist if there are no prices

# Inherited from

ConfiguratorInitData.showInfos


# showPrice

Optional showPrice: boolean

Deprecated

Description

Show price label using prices from configuration script

# Inherited from

ConfiguratorInitData.showPrice


# startTag

Optional startTag: string

Deprecated

Description

Add a tag id which is used to show different variations when opening the configurator

# Inherited from

CommonInitData.startTag


# stats

Optional stats: boolean

Description

if set to true it shows a little overlay with performance stats

# Inherited from

CommonInitData.stats


# transparentBackground

Optional transparentBackground: boolean

Description

If set to true, the background is transparent and allows elements behind the configurator to be visible through the scene. usage: transparentBackground=true

Groups

scene-settings

# Inherited from

ConfiguratorInitData.transparentBackground


# transparentHighlighting

Optional transparentHighlighting: boolean

Description

If set to true, components which are between the camera and the selected component/preview will be rendered transparent usage: transparentHighlighting=true

Groups

scene-settings

# Inherited from

ConfiguratorInitData.transparentHighlighting


# typeChangeTag

Optional typeChangeTag: string

Description

Add a tag id which is used to show different variations for the current item/configuration

Deprecated

# Inherited from

CommonInitData.typeChangeTag


# unit

Optional unit: string

Description

Defines which unit should be used for measurements/dimensions Options: 'cm', 'mm', 'inchfeet'

# Inherited from

CommonInitData.unit


# unitStringType

Optional unitStringType: string

Description

How the current unit should be formatted Options:

  • 'none': No unit string added, for example '200'
  • 'long': Long unit string, for example '200 meters'
  • 'short': Short unit string, for example '200 m'

# Inherited from

CommonInitData.unitStringType


# usePriceService

Optional usePriceService: boolean

Description

If set to true, prices are calculated using the Roomle price service. For more information ask your Roomle contact.

# Inherited from

CommonInitData.usePriceService


# zoomDistance

Optional zoomDistance: number

Description

Set the distance to which the user can zoom (in centimeters). default: object size divided by 10 or 10 cm usage: zoomDistance=3

Groups

scene-settings

# Inherited from

ConfiguratorInitData.zoomDistance