configurator-core/src/roomle-configurator.
# Hierarchy
# Table of contents
# Constructors
# Properties
# Accessors
# Methods
- addEventListener
- addLightContainer
- adjustToBoundsWithoutChangingDistance
- animateCamera
- checkBoundsAndPlaceCamera
- checkNearFarDistance
- cleanUp
- clear
- disableEvents
- disablePanning
- dispatchEvent
- enableEvents
- enablePanning
- getCamera
- getCurrentCameraParameters
- getInputPosition
- getKernelZoomFactor
- getObjectRotation
- getTargetPosition
- hasSavedState
- isLocked
- lock
- moveCamera
- removeEventListener
- reset
- resetToState
- saveState
- setBounds
- setObjectRotation
- setToState
- unlock
- updateAndReset
- updateCamera
- updateToBounds
- zoomIn
- zoomOut
- zoomTo
- zoomToFitBounds
# Constructors
# constructor
• new default(creator
, inputManager
, initialCameraPosition?
, camera?
)
# Parameters
Name | Type |
---|---|
creator | string |
inputManager | default |
initialCameraPosition? | Vector3 |
camera? | PerspectiveOffsetCamera |
# Overrides
# Properties
# _creator_
• _creator_: string
# Inherited from
# maxAzimuthAngle
• maxAzimuthAngle: number
= Number.POSITIVE_INFINITY
# maxDistance
• maxDistance: number
= 5
# maxPolarAngle
• maxPolarAngle: number
# minAzimuthAngle
• minAzimuthAngle: number
= Number.NEGATIVE_INFINITY
# minDistance
• minDistance: number
= 0
# minPolarAngle
• minPolarAngle: number
# Accessors
# domHelper
• get
domHelper(): default
# Returns
# Inherited from
CameraControl.domHelper
# Methods
# addEventListener
▸ addEventListener(eventName
, callback
, scope
): void
# Parameters
Name | Type |
---|---|
eventName | number |
callback | ListenerFunction <any > |
scope | any |
# Returns
void
# Inherited from
# addLightContainer
▸ addLightContainer(container
): void
# Parameters
Name | Type |
---|---|
container | Object3D <Object3DEventMap > |
# Returns
void
# Inherited from
# adjustToBoundsWithoutChangingDistance
▸ adjustToBoundsWithoutChangingDistance(boundingBox
): void
# Parameters
Name | Type |
---|---|
boundingBox | Box3 |
# Returns
void
# animateCamera
▸ animateCamera(delta
): boolean
# Parameters
Name | Type |
---|---|
delta | number |
# Returns
boolean
# Overrides
# checkBoundsAndPlaceCamera
▸ checkBoundsAndPlaceCamera(boundingBox
, reset?
): void
# Parameters
Name | Type | Default value |
---|---|---|
boundingBox | Box3 | undefined |
reset | boolean | true |
# Returns
void
# checkNearFarDistance
▸ checkNearFarDistance(point
): void
# Parameters
Name | Type |
---|---|
point | Vector3 |
# Returns
void
# Inherited from
# cleanUp
▸ cleanUp(): void
# Returns
void
# Inherited from
# clear
▸ clear(): void
# Returns
void
# disableEvents
▸ disableEvents(): void
# Returns
void
# Inherited from
# disablePanning
▸ disablePanning(): void
# Returns
void
# dispatchEvent
▸ dispatchEvent(eventName
, arg?
): void
# Parameters
Name | Type |
---|---|
eventName | number |
arg? | any |
# Returns
void
# Inherited from
# enableEvents
▸ enableEvents(): void
# Returns
void
# Inherited from
# enablePanning
▸ enablePanning(): void
# Returns
void
# getCamera
▸ getCamera(): PerspectiveOffsetCamera
# Returns
# Overrides
# getCurrentCameraParameters
▸ getCurrentCameraParameters(): CameraParameter
# Returns
# Inherited from
default.getCurrentCameraParameters
# getInputPosition
▸ getInputPosition(position
): Vector3
# Parameters
Name | Type |
---|---|
position | Position2 |
# Returns
Vector3
# Inherited from
# getKernelZoomFactor
▸ getKernelZoomFactor(): number
# Returns
number
# Overrides
# getObjectRotation
▸ getObjectRotation(): number
# Returns
number
# getTargetPosition
▸ getTargetPosition(): Vector3
# Returns
Vector3
# Inherited from
# hasSavedState
▸ hasSavedState(): boolean
# Returns
boolean
# Inherited from
# isLocked
▸ isLocked(): boolean
# Returns
boolean
# Inherited from
# lock
▸ lock(): void
# Returns
void
# Inherited from
# moveCamera
▸ moveCamera(cameraParameter
): Promise
<void
>
Move camera based on provided camera parameters
- Uses center when target is not set
- Uses ideal distance when no distance is provided
- For other properties it used current camera parameters if not provided
# Parameters
Name | Type |
---|---|
cameraParameter | CameraParameter |
# Returns
Promise
<void
>
# removeEventListener
▸ removeEventListener(eventName
, fun
): void
# Parameters
Name | Type |
---|---|
eventName | number |
fun | ListenerFunction <any > |
# Returns
void
# Inherited from
# reset
▸ reset(bounds
, target?
, yaw?
, pitch?
, animate?
): void
# Parameters
Name | Type | Default value |
---|---|---|
bounds | Box3 | undefined |
target? | Vector3 | undefined |
yaw? | number | undefined |
pitch? | number | undefined |
animate | boolean | true |
# Returns
void
# resetToState
▸ resetToState(): void
# Returns
void
# Inherited from
# saveState
▸ saveState(override
): CameraParameter
# Parameters
Name | Type |
---|---|
override | boolean |
# Returns
# Inherited from
# setBounds
▸ setBounds(boundingBox
): void
# Parameters
Name | Type |
---|---|
boundingBox | Box3 |
# Returns
void
# Inherited from
# setObjectRotation
▸ setObjectRotation(objectRotation
): void
# Parameters
Name | Type |
---|---|
objectRotation | number |
# Returns
void
# setToState
▸ setToState(start
, state
): void
# Parameters
Name | Type |
---|---|
start | CameraParameter |
state | CameraParameter |
# Returns
void
# Inherited from
# unlock
▸ unlock(): void
# Returns
void
# Inherited from
# updateAndReset
▸ updateAndReset(boundingBox
, animate?
): void
# Parameters
Name | Type | Default value |
---|---|---|
boundingBox | Box3 | undefined |
animate | boolean | true |
# Returns
void
# updateCamera
▸ updateCamera(): void
# Returns
void
# Overrides
# updateToBounds
▸ updateToBounds(boundingBox
, isPreview
, changeCamera?
, target?
): void
# Parameters
Name | Type | Default value |
---|---|---|
boundingBox | Box3 | undefined |
isPreview | boolean | undefined |
changeCamera | boolean | true |
target? | Vector3 | undefined |
# Returns
void
# zoomIn
▸ zoomIn(value?
): void
# Parameters
Name | Type |
---|---|
value? | number |
# Returns
void
# zoomOut
▸ zoomOut(value?
): void
# Parameters
Name | Type |
---|---|
value? | number |
# Returns
void
# zoomTo
▸ zoomTo(cameraParameters
): Promise
<void
>
# Parameters
Name | Type |
---|---|
cameraParameters | CameraParameter |
# Returns
Promise
<void
>
# zoomToFitBounds
▸ zoomToFitBounds(boundingBox
, reset?
): void
# Parameters
Name | Type | Default value |
---|---|---|
boundingBox | Box3 | undefined |
reset | boolean | true |
# Returns
void