configurator-core/src/roomle-configurator.
# Hierarchy
ShaderMaterial
↳
EnvironmentMapDecodeMaterial
# Table of contents
# Constructors
# Methods
# Constructors
# constructor
• new EnvironmentMapDecodeMaterial(decodePmrem
, grayscale
)
# Parameters
Name | Type |
---|---|
decodePmrem | boolean |
grayscale | boolean |
# Overrides
ShaderMaterial.constructor
# Methods
# setSourceTexture
▸ setSourceTexture(map
): void
# Parameters
Name | Type |
---|---|
map | Texture |
# Returns
void