common-core/src/lightsetting/dynamic-light-setting-loader.default
# Table of contents
# Constructors
# Properties
# Methods
# Constructors
# constructor
• new default()
# Properties
# rectAreaLightLoadingListener
▪ Static rectAreaLightLoadingListener: (lightSource: RectAreaLight) => void
# Type declaration
▸ (lightSource): void
# Parameters
| Name | Type | 
|---|---|
| lightSource | RectAreaLight | 
# Returns
void
# rectAreaLightReplacement
▪ Static rectAreaLightReplacement: boolean = true
# Methods
# load
▸ load(jsonObject): Light<LightShadow<Camera>>[]
# Parameters
| Name | Type | 
|---|---|
| jsonObject | SceneSettings | 
# Returns
Light<LightShadow<Camera>>[]
# parse
▸ parse(json): Light<LightShadow<Camera>>[]
# Parameters
| Name | Type | 
|---|---|
| json | string | 
# Returns
Light<LightShadow<Camera>>[]
# createDynamicLightSettingSource
▸ Static createDynamicLightSettingSource(dls, ls): DynamicLightSettingSource
# Parameters
| Name | Type | 
|---|---|
| dls | string | 
| ls | string | 
