common-core/src/lightsetting/dynamic-light-setting-loader.default

# Table of contents

# Constructors

# Properties

# Methods

# Constructors

# constructor

new default()

# Properties

# rectAreaLightLoadingListener

Static rectAreaLightLoadingListener: (lightSource: RectAreaLight) => void

# Type declaration

▸ (lightSource): void

# Parameters
Name Type
lightSource RectAreaLight
# Returns

void


# rectAreaLightReplacement

Static rectAreaLightReplacement: boolean = true

# Methods

# load

load(jsonObject): Light<LightShadow<Camera>>[]

# Parameters

Name Type
jsonObject SceneSettings

# Returns

Light<LightShadow<Camera>>[]


# parse

parse(json): Light<LightShadow<Camera>>[]

# Parameters

Name Type
json string

# Returns

Light<LightShadow<Camera>>[]


# createDynamicLightSettingSource

Static createDynamicLightSettingSource(dls, ls): DynamicLightSettingSource

# Parameters

Name Type
dls string
ls string

# Returns

DynamicLightSettingSource