common-core/src/lightsetting/dynamic-light-setting-loader.default
# Table of contents
# Constructors
# Properties
# Methods
# Constructors
# constructor
• new default()
# Properties
# rectAreaLightLoadingListener
▪ Static rectAreaLightLoadingListener: (lightSource: RectAreaLight) => void
# Type declaration
▸ (lightSource): void
# Parameters
| Name | Type |
|---|---|
lightSource | RectAreaLight |
# Returns
void
# rectAreaLightReplacement
▪ Static rectAreaLightReplacement: boolean = true
# Methods
# load
▸ load(jsonObject): Light<LightShadow<Camera>>[]
# Parameters
| Name | Type |
|---|---|
jsonObject | SceneSettings |
# Returns
Light<LightShadow<Camera>>[]
# parse
▸ parse(json): Light<LightShadow<Camera>>[]
# Parameters
| Name | Type |
|---|---|
json | string |
# Returns
Light<LightShadow<Camera>>[]
# createDynamicLightSettingSource
▸ Static createDynamicLightSettingSource(dls, ls): DynamicLightSettingSource
# Parameters
| Name | Type |
|---|---|
dls | string |
ls | string |